The user suffers a level of exhaustion after use. It can only be used on the host and won’t detect nearby creatures when active. They need to be in physical contact with their host at all times. Mind Meld: Vulcans can cast Detect Thoughts once per day with Wisdom acting as their spellcasting modifier. Vulcans are still affected by spells that knock them out or put them to sleep. They still benefit from the effects of short and long rests and can still suffer levels of exhaustion. As such, they can go seven days without sleep and can go for five days without food or water without feeling ill effects.
Your size is Medium.Īdvanced Metabolism: Vulcan’s have adapted to the harsh environment of their homeland. Size: Vulcans have a similar height & build to humans.
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Related: Star Trek Adventures Beams In Enterprise NX-01 Crew With New PDF SourcebookĪbility Score Increase: Your Wisdom score increases by 2 and your Constitution score increases by 1.Īge: Vulcans reach maturity at the same rate as humans, but can live for over 200 years.Īlignment: Their logical mindset means that Vulcans are almost always Lawful, with most being Lawful Neutral. The average nerd has information about the Vulcans baked into their brain, so they should have an easy time playing one in D&D.
The Vulcans are one of the most iconic parts of Star Trek, and their mannerisms are even known to those who have never seen the show, thanks to cultural osmosis. The audience quickly became hungry to learn more about the Vulcan people, and the role of Spock endures to this very day with different actors. Spock quickly became the most popular aspect of the show, thanks in no small part to the acting prowess of Leonard Nimoy, who crafted a character who managed to be both alien and appealing at the same time. This led to the creation of Spock, a half-human/half-Vulcan hybrid with pointy ears. This meant that the recurring alien crewmember could only be visually different in a limited way.
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Star Trek: The Original Series had an extremely limited budget, which meant that special effects were in short supply. The Vulcans from Star Trekhave often been referred to as "Space Elves" by casual observers, so it's time to take that thinking to its logical endpoint by making them a playable race in Dungeons & Dragons.